Sprak world functions

From wikinotes

General

GetUser()             # Identifies you as "Sebastian"
GetRoom()             # Identifies room being accessed from
GetHour()             # Gets hour, most TVs use this
GetType()             # Gets type of item (used in Trash Can)
GetPosition(name)     # Get Coordinates of a user (ex: Pixie) (only police computer...)

Human Attributes

Attributes can be modified on consumable items (beverages, ciggarettes, ...).

Charisma(100)    # 
Drunkeness( 50)  # Standard Beer
Sleepiness(-25)  # Standard Coffee
Smelliness( 10)  # Standard Drink
Corruption(-25)  # Default Coke

QuickBoost()     # (?) Snus
FastForward()    # (?) Drug
Slurp()          # Move yourself to active connection

Items

CreateDrink("Coke", 100)      # Creaate any arbitrary drink (haven't had success other thank coke...)
Delete()                      # Delete an item    (used in trashcan)
MoveToRoom("MonadsApartment") # Move item to room (used in trashcan)
Drink(25)                     # (?) sinks have this...

Computers/Terminals

Node Specific

Info()                # Get Info about the running system (Speed, modem, floppy drive, memory, screen x/y )
GetName()             # name of current computer

Floppies

BootFromFloppy()      # Run a Floppy Diskette
var = LoadData()      # Get info on Floppy Diskette

User Input

var cmd = Input(">")  # save user-input to variable
IsKeyPressed("up")    # if user has key pressed

Text Graphics

ClearText()           # Clear the screen
Print("abc")          # Print to screen
Say("abc")            # prints in text-bubble when used

Graphics

DisplayGraphics()     # (?) used on some computers
Color(1, 1, 0)        # set color of ?
Text(1, 1, "Score")   # write word 'Score' at line-1, col-1
Rect(x1, y1, x2, y2)  # draw rectangle between two points
Line(x1, y1, x2, y2)  # draw line between two points

FuseBoxes

# From Fusebox, uncertain what it does
powerTap = Connect("PowerTap")
name     = GetName()
powerTap.Tap(name)

# From Terminal
Connect("Plasa_FuseBox_Poor_FuseBox_1")
Slurp()

Doors

Toggle(1111)      # toggle lock/unlock door (from id)
Lock(doorname)    # unlock a door
Unlock(doorname)  # lock a door