Outward: Difference between revisions

From wikinotes
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* F3 - skills (learn skills missed if cierzo burns)
* F3 - skills (learn skills missed if cierzo burns)
</blockquote><!-- Debug mode -->
</blockquote><!-- Debug mode -->
= Crafting =
<blockquote>
== Key Ingredients ==
<source lang="yaml">
cierzo:
  - eggs
  - fish
  - seaweed
  - raw meat
  - turmmips
  # beetles
  - ochre beetles
  - gravel beetles
  # minerals
  - mana stones
  - salt
swamp:
  - blood mushrooms
  - star mushrooms
enmekar:
  - ghost eyes
</source>
== Key Foods ==
<source lang="yaml">
# silver farming
cool potions(3):  cook: gravel beetle + water  # 4s -> 12s
?: larval egg + fish(any) + seaweed
# hunger/mana
pot au feu du pirate  # 325: fish(3), salt(1)
turmmip potage        # 250: turmmip(3), salt(1)
astral potion        # starshroom(2s) + turmip(1x) + water: (8s)
# status effects
pungent paste      # cure infection (0.2 weight): egg(1), ochre beetle(1), fish(1)
soothing tea      # burnt mana, cold: water(1), seaweed(1)
</source>
== Key Alchemy ==
<source lang="bash">
# recovery
Astral potion  # mana:  water(1), star-mushroom(1), turmmip(1)
life potion    # health: water(1), blood-mushroom(1), gravel-beetle(1)
# buffs
discipline potion  # physical damage
spiritiual varnish  # ghost damage/defense
</source>
</blockquote><!-- crafting -->

Revision as of 03:13, 13 August 2021

Outward is an RPG games about survival/exploration.
It is built using the unity3d engine with csharp.

Documentation

gamepedia https://outward.gamepedia.com/Outward_Wiki
gamerguides https://www.gamerguides.com/outward/guide

Notes

outward configuration
outward intro
outward crafting

Debug Mode

Dropping the empty file DEBUG.txt within outward's data directory enables special options.
There's all sorts of cheats (invulnerability, equipment does not degrade, etc) but very useful options:

  • F1 - summon item (get travel biscuits if needed)
  • F2 - character (warp to cities)
  • F3 - skills (learn skills missed if cierzo burns)