Fallout4 Console: Difference between revisions
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| fallout4 console commands || https://fallout.fandom.com/wiki/Fallout_4_console_commands | |||
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| skyrim console commands || https://en.uesp.net/wiki/Skyrim:Console | | skyrim console commands || https://en.uesp.net/wiki/Skyrim:Console | ||
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<syntaxhighlight lang="bash"> | <syntaxhighlight lang="bash"> | ||
saveini # saves a .ini with current settings (`Data/${LAST_LOADED_PLUGIN}.ini` - loaded if (plugin.esp) active) | saveini # saves a .ini with current settings | ||
refini | # (`Data/${LAST_LOADED_PLUGIN}.ini` - loaded if (plugin.esp) active) | ||
refini # load/reapply all settings from Skyrim.ini, .ini's matching loaded .esp files | |||
ShowGlobalVars # print all global vars | ShowGlobalVars # print all global vars | ||
set ${GLOBAL_VAR} ${VALUE} # set a global var | set ${GLOBAL_VAR} ${VALUE} # set a global var |
Latest revision as of 01:40, 12 November 2021
Documentation
fallout4 console commands https://fallout.fandom.com/wiki/Fallout_4_console_commands skyrim console commands https://en.uesp.net/wiki/Skyrim:Console Fallout4 quest IDs https://fallout.fandom.com/wiki/Fallout_4_quests (use formid/stageid)
Console Basics
player.moveto {item/player/location code} player.additem {itemcode} help # print all items/codes help {itemname} 4 # get item code (ex: 'help cloth 4') bat file.txt # execute all console-commands from a .txt fileCharacter Customization
showlooksmenu 14 # showracemenu is deprecated # NOTE: if your camera gets stuck, enter vats (hold Q) then exit (Tab)Items
item codes
cloth 000aec5f
adhesive 001bf72e
oil 001bf732
gear 0006907e
.38 ammo 0004ce87
stimpack 00023736
Locations
Fast travel is performed using either
player.moveto {item/npccode}
orcoc {locationname}
.See Fallout4 Locations.
Quests
setstage <quest/formid> <stage#> # set progress player.modav experience <amount> # add experiencesqt # list current quests completequest <questid> # complete quest? setstage <questid> <stage#> # set progress getstage <questid> # list progress on quest movetoqt <questid> # move to quest marker sqs <questid> # list stages of quest
Mods
Troubleshoot Loaded Settings
saveini # saves a .ini with current settings # (`Data/${LAST_LOADED_PLUGIN}.ini` - loaded if (plugin.esp) active) refini # load/reapply all settings from Skyrim.ini, .ini's matching loaded .esp files ShowGlobalVars # print all global vars set ${GLOBAL_VAR} ${VALUE} # set a global varValdacil/DEF_UI Item/Icon Codes
NOTE:
All of these codes can be found in
steamapps/common/Fallout 4/Data/Interface/DEF_CONF/DEF_INV_TAGS.xml
.I uncommented the following so that I could assign them myself:
- 6a Top
- 6b Bottom
- 6c Sneakers
- 6d Boots
weapons
# ranged 'pipe pistol (.38)': [2p HMP] # M9 pistol, pipe pistol 'Colt N9 (10mm)': [2m HP] 'Remington Rifle (.308)': [2e SAR] 'revolver (.44)': [2lb REV] # kelogg's revolver, S&W 'laser rifle (cell)': [2k LR] # righteous authority, etc # melee 'Chinese Officer Sword': [4dd Jiang]clothing
'fedora': [2c hat] 'gas mask': [2f Full-Mask] # under-armour 'vaultsuit': [1s Vault-Tec] 'biosuit': [1c Biosuit] # over-armour 'trenchcoat': [1l Rugged] # mods only 'shirts': 6a Top 'bottoms': 6b Bottom 'boots/shoes': 6d Bootsarmour
'leather': |1q Leather|