Divinity Original Sin 2: Difference between revisions
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3. Run the game, all good. | 3. Run the game, all good. | ||
</blockquote><!-- Linux/Proton --> | </blockquote><!-- Linux/Proton --> | ||
</blockquote><!-- Install --> | </blockquote><!-- Install --> | ||
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This setup worked under [[openbox]] but not within [[i3]].<br> | This setup worked under [[openbox]] but not within [[i3]].<br> | ||
Presumably, I could create an i3 rule to ignore the game and allow it to occupy the full screen. | Presumably, I could create an i3 rule to ignore the game and allow it to occupy the full screen. | ||
}} | |||
{{ WARNING | | |||
Sadly, as of 2022/04/18 this doesn't seem to work anymore (DOS2 won't launch) | |||
}} | }} | ||
</blockquote><!-- Linux --> | </blockquote><!-- Linux --> | ||
</blockquote><!-- Triple Monitor --> | </blockquote><!-- Triple Monitor --> | ||
</blockquote><!-- Configuration --> | </blockquote><!-- Configuration --> |
Latest revision as of 00:22, 19 April 2022
Documentation
WSGF https://www.wsgf.org/dr/divinity-original-sin-2-enhanced-edition/en
Install
Linux/Proton
1. Install and launch (game will run, but crash next load with complaints about dxdiag).
2. Run the following
mv ./bin ./bin.bak \ && ln -s DefEd/bin bin \ && cd bin \ && mv ./SupportTool.exe ./SupportTool.bak \ && ln -s EoCApp.exe SupportTool.exe3. Run the game, all good.
Configuration
Gamepad
Xbox-one controller works fine either:
Triple Monitor
Windows
After enabling ati-eyefinity or nvidia-surround on windows, natively supports triple-wide gaming.
Linux
Disable nvidiaXineramaInfo, restart X
Disable
nvidiaXineramaInfo
inxorg.conf
,
and restart your Display Manager (to restart Xorg with new options).# /etc/X11/xorg.conf Section "Screen" Option "nvidiaXineramaInfo" "Off" EndSectionsudo systemctl restart lxdm.service
Set all monitors to 1920x1080
Change resolution so consistent across all monitors
# something like xrandr \ --output DP-2 --left-of HDMI-1 --mode 1920x1080 \ --output HDMI-1 --mode 1920x1080 \ --output USB-C-0 --right-of HDMI-1 --mode 1920x1080Launch the game.
Your display resolution in game will list1920x1080
, but that resolution will be applied to all additional monitors.You can also edit your graphics settings, but they do not appear to be used
<!-- ~/.steam/steam/steamapps/compatdata/435150/pfx/drive_c/users/steamuser/My Documents/Larian Studios/Divinity Original Sin 2 Definitive Edition/graphicSettings.lsx --> <save> <region id="Config"> <node id="root"> <children> <node id="ConfigEntry"> <attribute id="MapKey" value="ScreenHeight" type="22" /> <attribute id="Type" value="0" type="5" /> <attribute id="Value" value="1080" type="4" /> <!-- set 1080 height --> </node> <node id="ConfigEntry"> <attribute id="MapKey" value="ScreenWidth" type="22" /> <attribute id="Type" value="0" type="5" /> <attribute id="Value" value="5760" type="4" /> <!-- set 5760 width --> </node> </children> </node> </region> </save>NOTE:
This setup worked under openbox but not within i3.
Presumably, I could create an i3 rule to ignore the game and allow it to occupy the full screen.
WARNING:
Sadly, as of 2022/04/18 this doesn't seem to work anymore (DOS2 won't launch)