D&D 5e: Languages: Difference between revisions

From wikinotes
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
= Basics =
= Overview =
<blockquote>
<blockquote>
Languages have two components
Languages have two components
<syntaxhighlight lang="yaml">
language:
  - uses a script (characters used by alphabet)
  - uses english-to-N word-based translations
</syntaxhighlight>


* language (ex. common, gnomish)
* language (ex. common, gnomish)
* script/alphabet (ex. common, dwarvish, draconic)
* script/alphabet (ex. common, dwarvish, draconic)
</blockquote><!-- Basics -->
</blockquote><!-- Overview -->


= Languages =
= Languages =
Line 35: Line 41:
</syntaxhighlight>
</syntaxhighlight>
</blockquote><!-- Languages -->
</blockquote><!-- Languages -->
= Script =
<blockquote>
It doesn't appear that the scripts have unicode codepoints.
</blockquote><!-- Script -->

Latest revision as of 21:25, 3 July 2022

Overview

Languages have two components

language:
  - uses a script (characters used by alphabet)
  - uses english-to-N word-based translations
  • language (ex. common, gnomish)
  • script/alphabet (ex. common, dwarvish, draconic)

Languages

common

# LANG      SCRIPT
common       common
dwarvish     dwarvish
elvish       elvish
giant        dwarvish
gnomish      dwarvish
goblin       dwarvish
halfling      common
orc          dwarvish

exotic

# LANG      SCRIPT
abyssal      infernal
celestial    celestial
draconic     draconic
deep-speech  # none
infernal     infernal
primordial   dwarvish
sylvan       elvish
undercommon  elvish

Script

It doesn't appear that the scripts have unicode codepoints.